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Result | target (void *instance, void *surface, uint32_t w, uint32_t h, void *device=nullptr) noexcept |
| Sets the drawing target for the rasterization. More...
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std::list< Paint * > & | paints () noexcept |
| Returns the list of the paints that currently held by the Canvas. More...
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virtual Result | push (std::unique_ptr< Paint > paint) noexcept |
| Passes drawing elements to the Canvas using Paint objects. More...
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virtual Result | clear (bool free=true) noexcept |
| Clear the internal canvas resources that used for the drawing. More...
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virtual Result | update (Paint *paint=nullptr) noexcept |
| Request the canvas to update the paint objects. More...
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virtual Result | draw () noexcept |
| Requests the canvas to draw the Paint objects. More...
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virtual Result | viewport (int32_t x, int32_t y, int32_t w, int32_t h) noexcept |
| Sets the drawing region in the canvas. More...
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virtual Result | sync () noexcept |
| Guarantees that drawing task is finished. More...
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A class for the rendering graphic elements with a WebGPU raster engine.
- Warning
- Please do not use it. This class is not fully supported yet.
- Since
- 0.15